The moment we’ve all been waiting for has arrived. With the patch 1.0.7, a dueling system has been added. Unlike the most online games i have played, winning and losing in the PvP areas will do nothing. No deaths, loot, stat change, rewards or even the usual fame points that most games have. While it satisfies our need to duel, i consider it to be lame. But still it is better than nothing, others might already be happy with this update just to beat each other up.
You may access the PvP Arena by speaking to Nek the Brawler at the following locations:
- Inn in New Tristram
- Leah’s tent at the Hidden Camp
After that he will then transport you including your team at the Scorched Chapel which is composed of the following areas namely: the church, the graveyard, the river, and the lake. Each team can be at maximum of four players and no death penalty even to hardcore players. All races will have a 30% damage reduction, except the warriors with 35% damage reduction.
While it is the most noticeable feature in the patch, Blizzard also made the Monster Power difficulty to Public games. Allowing us to leach our low level characters with our high level friends. I personally liked this as the experience were raised significantly as the difficulty increases. take a loo at the table below for the new experience table:
The experience bonus rewarded for killing monsters on Monster Power levels 1-10 in Inferno has been increased:
MP 1: 25% (up from 10%)
MP 2: 50% (up from 20%)
MP 3: 80% (up from 30%)
MP 4: 120%(up from 45%)
MP 5: 165% (up from 60%)
MP 6: 215% (up from 75%)
MP 7: 275% (up from 95%)
MP 8: 340% (up from 115%)
MP 9: 420% (up from 135%
MP 10: 510% (up from 160%)
Despite the delay, i am very happy with this update and will probably invite my friends back to party with me.